Tuesday, April 17, 2012

Let's talk about War and Cras, shall we?

I'm going to start off by talking about the impending Cra nerf that is supposedly coming up. Is it harsh? Yes. However, welcome to the club Cras. The fact is Srams and Sacriers have been where you are and have persevered. You will adapt and survive and if you don't, then there are 11 other classes to try out...probably 12 by this nerf.

I say this because damage should not be your driving goal with your character, it should be playstyle. Find something to lock into that you enjoy the style of play of and bear through the next few patches, because damage is definitely not constant at this time. Most of the community isn't going to look at you are a hindrance if you are fun to play with and know what you are doing. If you do that, damage will come to you.

Sometimes a game is not about the "end game" it's about the journey and how you define your character and are a part of the community.

Speaking about community, let's talk about the War.

I have this wonderful ability, it's called free-will, I like it, I'm sure it likes me because I use it excessively. So when I saw Brakmar, Amakna, and Sufokia went to war with Bonta and I saw citizens of Bonta being punted throughout Brakmar, I was curious why. So I looked for a reason and found it was pretty silly, I was actually on the side of Bonta.

Yeah, before you scream traitor, keep reading...

I was on the side of Bonta until I went to our forums and began "reading" (I'm using this loosely as what my mind tried to read reminded me of trying to clean bird poo off a windshield) what was written by some of Bonta's most vocal members and I was reminded of a cruel yet fitting joke/comparison where there is some disaster and the people interviewed are the biggest rednecks they could find. After translating posts that were what I guess meant to be written in L33T speak and then failed miserably at it, I came to another conclusion:

We didn't need to go to war with Bonta, we just needed to hand them all pairs of scissors, and in their beyond-Iopish stupidity, they would of ran around and fell upon them. Doing the job for us!

Oh well, at least this way we benefit from their lemming like behavior in the form of CPs.

-Whibley

Monday, April 9, 2012

The Plunge: Ogrest, Astrub, Zinit, and then some!

Well folks, here it is, the dive into the world of twelve from Incarnam. I'm certain a couple of people have seen me around Astrub. There's a ton of stuff to cover, so let's start from the beginning. Here we go!

In summary, I took the plunge and landed on top of Mount Zinit where I met what could best be described as a Cra in a Box, which was none other than the Messenger of the Gods. I also met the head owl and was given a choice: Go with the Owl or go confront Ogrest.

I chose the latter and was promptly backhanded off the mountain and woke up with the owls and offered to choose my nation.

Upon said choice, I took the express ride down to Astrub and wandered around, killing, questing, joined a nation officially, did the quests to ride the Black Purr, found a Bow Meow and now have two mouths to feed, rode on the Black Purr, did the questline in Zinit then went back to my new nation and worked on Professions.

Like I said a lot of stuff and I'm being a bit brief because I wanted to go into depth on a few things this week.

First, per suggestions from viewers, the nation I chose was Brakmar.
I honestly have to say it's been a very fun place for me so far and it's normally the nation Ankama chooses for where their Sacriers come from (*cough* per Wakfu CCG and Kriss Le Krass *cough*). I had also read a few comments about the over population of Bonta which just made Brakmar even more inviting as it does have a population but it's not overpopulated in my opinion.

Second, I had mentioned choosing a branch for my Sacrier and announcing it this post as well. That is and isn't going to happen. My initial choice was Fire, as I found it to be a decent leveler.

...until I went to Mourning Wood...

At which point I've come to the conclusion Fire is NOT an effective leveler. So I fell back on Air and have been leveling my skills for that branch, however, I am finding air meh which is funny because I loved it in Dofus. I might still go that route but we'll see. However, it appears that right now and at least until next reset, I will be focusing on an Earth Build. I just hope there is some improvements to Fire to make leveling it not so painful on a low to mid leveler.

Third, I promised my insight on the three branches and how they level. As far as speed in leveling Air is the fastest, followed by Fire, and then Earth. However, the speed drop from air to fire is minimal compared to the drop from fire to earth. Earth is literally the slowest leveling experience I've had in Wakfu so far. However the reward is definitely there. If you're patient I recommend earth, if you're not I recommend air, if you're off your rocker, I recommend...well, going earth or air.

Fire requires a lot of backing to correctly work in the form of bread and group leveling. It does have the most damage of all the branches, it's just it has no staying power for leveling as fast as it's full potential should allow without backing.

I know someone will probably mention the Fire Guide on the community forums. I'm sure that it's a great guide but it's a hybrid guide and I'm only evaluating the branches on a pure one branch level.

Besides, if I was to go hybrid, it wouldn't be until I've maxxed all the branches.

Now, that I've offered my opinion on the branches, let me offer some opinions on what happened this weekend.

First, I found Fleaster a bit of a bust. I'm sorry, but it's really hard to read posts about enjoy your Fleaster when all it was, was a set of armor and chocolates with no chance to try for the title.

Second, The mount Zinit quest series was AWESOME!!! I highly suggest anyone who hasn't tried it to do so. I'd definitely recommend it to new players as well as long as you go there around level 10 or higher. Oh and bring plenty of packspace.

Which brings up another thing: Packspace! The starting amount is no where near what is needed as soon as you get out of Incarnam.

Especially when you craft. I find crafting fun but very demanding on packspace. I've been focusing on most the skills, though I like cooking, but find Baking a must at present for leveling.

Well, that's it for now but I do plan on broadening on things over the course of this week. Until then, hope your adventures have been as plentiful as mine.

-Whibley

Wednesday, April 4, 2012

Finishing up Incarnam


All elemental abilities are 10 for each element.
Visited Kano's Dojo.
Traveled to meet the Wolfram Brothers.
Slaughtered a lot of Gobballs had some stew and planted some seeds.

With the exception of a return visit to meet up with the Celestial Gobball (mmmm...rack of gobball), I am officially ready to take the plunge. I would of taken on the Celestial Gobball before my decent however I watched it take out someone who looked like they were more experienced and actually wore something not made of wodent and by take out, I don't mean on a date (regardless of what the other gobballs were doing). So I figured I'd atleast go grab some gear before I take my shot at that little fluffy terror.

Next excerpt will be the plunge...which is going to be huge

For those who've read my note to the Sacrier community, I will be deciding the branch next excerpt. There's been no comments, and if there aren't any by tonight, I'll choose myself.

So as of my next excerpt, I'll be a citizen of one of the four nations! Which one will be the second topic of my next entry.

I will also be going into depth on the leveling speeds of each branch from my 25 levels of wodents, some pros, some cons, and what to expect if you are a new Sacrier and interested in knowing more of what a branch is like before you embark on your own path.

Till then...

If it isn't written in blood, it's not from a Sacrier


-Whibley

Monday, April 2, 2012

Level 25...on wodents!


25 levels on wodents in Sokay's room. That's a lot of wodents. How many?


That much stuff many!

Have not done the Dojo or Gobball quests in Incarnam and never visited either area. That means I spent around 2 weeks of 6-8 hour days in the SE corner of Sokay's room.

Two Weeks of the same mob in the same location.

Just to do something I'm pretty certain no one in the world has done as well as gain intimate insight into the leveling speeds of the various Sacrier branches.

So how does one combat the sheer monotony of leveling 25 levels that way? By playing with EVERY Branch!


Yep that's 25 levels of trying to level each branch to level 10 on each skill!

I think it's time for me to move on, don't you?

-Whibley

Sunday, April 1, 2012

Let the bloodshed begin!

Welcome to my blog. Many of you might be wondering why I started this blog, well, I decided to take the advice of SE-Phenteo who found my earlier exploits entertaining to say the least and share them with the wonderful community of the World of Twelve. As of this post I'm a short way aways from level 24, with my ultimate goal to be 25!

25 levels all on wodents! MWUAHAHAHAHA!

Yes, I'm a sadist but then again name a Sacrier who isn't! Instead of boring you with the events of the past 25 levels (you know killed a wodent, kill three wodents, etc.), I figured I'd start off with the debate that has me stumped at present time: What Nation?

I'm a lore buff and thanks to Dofus, I know a great deal about the Goddess Sacrier and her little issue with Rushu, I also know Brakmar is the city of Darkness and that Rushu is involved with it.

Yet could someone please explain to me why most Sacriers that Ankama uses are in Brakmar? I'm personally torn between Brakmar and Bonta as they both favor me but I'm not sure which one to call home yet. So I figured I'd post and hopefully get some insight.

Well folks it's late and this Sacrier needs to rest for the leveling-fest tonight, so until then...

If it isn't written in blood, it's not from a Sacrier...